pop culture covers all things related in the media, especially in movies, music, television, sports, news, fashion and technology. It is a focal point in Western culture and serves as a reference point for most human relations in today’s society. It also creates a common framework for interaction and helps to create a general sense of community and society for people all over the world. Through this theme of pop culture in the past three years, there has been a basic and repetitive connection in the form of data entry and all the diverse cognition.
At first glance, data entry seems to be rare in popular culture references, but it can not be denied in many family contexts. As the community identified the term “popular culture” in the late 1950s (comes along with the flow of rock and roll in the United States and the United Kingdom) it has had data on popular culture as an essential element in almost all countries. Possible from the media and has a stronger presence today with the global architecture of the Internet and mobile interactive devices.
The data acquires a new and attractive form when examined in the following exciting, unique and highly specific references to pop culture.
Popular Culture: At Present
Data collection, research and analysis in sports:
There are already dozens of different sports that carry green fandom on their figurative shoulders. The industry has billions of trillion dollars spanning all possible parts of the media, consumer products and events, whether protein bars, sports drinks with football players on the poster or several million dollar baseball pitches in major cities or even fantasy daily sports links home. Data collection, research and analysis are the backbone of all aspects of the professional sports industry, a scientific process overseen by professional specialists and an analysis department.
These data-based techniques help professional sports teams to study mathematical skills and possibilities when employing them and to value them by participating in specific teams.
Other examples of research, data collection and analysis in the context of professional sports include:
-Determine the rate of baseball players or single player yards per load
-Calculate the ratio of gains to an athlete
-Track the revenue of the baseball field
-Prices and booking ticket sales for seats.
-Track the budget for the maintenance of the stadium.
-Budget for the season
-Negotiate and sign players.
Data Extraction, Classification and Analysis in Comic Con:
Although it even symbolizes a small representation of the “geek” culture is the comic universe is now one million US dollars global industry that generates millions of revenue into the host cities of the event. With events taking place in New York, London, Los Angeles, Seattle, Sydney and San Diego (to name a few), starting with Comic Con now a lot of popular culture, including successful movies, television series, celebrity events, books and signatures, video games, 200,000 people a day. Companies such as Xbox, Paramount Studios, Marvel, DC Comics, Universal Studios and Blizzard will award millions of dollars in product sales and guest graphics and continue to despise the legitimacy of Comic Universe as a lucrative entertainment event.
Data entry is integrated into the management and organization of the comic universe, and requires teams of auditors, researchers and analysts who use data extraction, processing, data processing and complex data analysis techniques.
These techniques apply in a wide range of areas, and some specific examples include:
-Select popular events by location
-Study social networks for best actors, shows and films
-Guest reservations according to popular demand in social networks
-Track assistance and ticket sales
-Contracts with local hotels and conference centers
-Get feedback from participants
-Budget and payment for guests (e.g., Playstation or HBO)
-Monitor and process payments to sell products